Docs > API > Asset

An Asset is a binary or text file.
Asset inherits from Item.
You can construct a new binary asset by specifying the content using base-64 encoding.

Properties
attributesProvides read/write access to the asset's attributes. For example:
var alt = asset.attributes["alt"];
asset.attributes["alt"] = "New alt value";
asset.save();
data The asset's data. This is a write-only property: you can't retrieve an asset's content using this property but you can use it to set an asset's content. Binary data should be serialized as a base64-encoded string.
mimeType The asset's MIME type. For example: "text/css"
Methods
isImage() Returns true if the asset is an image.
resize({
width: x,
height: y,
[path: newPath,]
[replace: true|false,]
[transform: "crop" | "constrain" | "stretch",]
})
Resize an image asset.

An asset can be resized in-situ by omitting a "path" property and specifying replace: true.

Otherwise, it is resized to the location specified by "path".

In the case where x:y is a different ratio to the original width:height, a further transformation needs to be made in order make the image fit the new dimensions. This must be one of the following:

"constrain": This is the default value, and it means: Treat the new dimensions as a maximum height and maximum width. The resized image might end up with width<x or height<y (but not both!) i.e. expand/contract the original image until it reaches the maximum size that would fit into an x by y constraining box.

"crop": Crop the image such that it is in the same proportions as x,y, and then expand/contract to the desired size. Cropping takes place symmetrically.
"stretch": The original image is stretched/squashed to meet the new dimensions. The resulting image may look "out of proportion".
save() Save changes back to the content repository.

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